Boy, talk about déjà vu!
FO3 is a great game, but only because it uses almost exactly the same
engine as Oblivion, which is one of the greatest games, ever.
Some of the few changes that I like are:
1. The perks
2. The leveling up process generally
3. The new repair system
4. VATS
Huge slabs of Oblivion are missing, including:
1. Any equivalent of the magic system, which is a huge part of Oblivion,
and a major contributor to its rich gameplay.
2. Any real alchemy and hence reason to collect stuff, other than workbenches which are a pale imitation. I liked collecting ingredients
and making poisoned arrows.
Some of this could perhaps have been included as some sort of suit mods,
or adding other functions to the Rad Boy thingie.
The graphics are exclusively (at least so far) unremittingly awful
scenes of twisted concrete and dreadful laboratories. Oblivion has many places of real beauty and peace.
Its obviously depressing to spend your life drinking radioactive water
out of urinals to regain health; I found myself wondering whether I
cared if I lived or died anyway - its not like there seemed to be much
to look forward to.
I am also disappointed that they didn't take out some of the klunkier
bits of the engine, such as dreadful mapping system of Oblivion which carries over.
BTW, does anybody know the key or command to be holding no weapon at
all, not even your fists, so you are not perceived of as aggressively by NPCs? Or does it even really matter at all?
Some of the few changes that I like are:I wish VATS was faster though, but there's a snag with my card
1. The perks
2. The leveling up process generally
3. The new repair system
4. VATS
Huge slabs of Oblivion are missing, including:Missing? You mean never even remotely considered for an
On Jan 29, 4:27 am, "Peter Webb"
<webbfam...@DIESPAMDIEoptusnet.com.au> wrote:
Huge slabs of Oblivion are missing, including:
Missing? You mean never even remotely considered for an
for addition to a science and science fiction based game.
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