On Tue, 4 Nov 2008 10:44:19 -0800 (PST), morvak <morvak@gmail.com>
wrote:
I haven't experienced the game during the day yet, I left the Vault
at night. So I don't know if my system can handle max graphics
during the day with HDR and all that. So I'm trying to gauge who's
playinig with what settings and on what kind of system.
My specs:
E6420 CPU (2.x ghz)
2gb's ram
Evga 7600GT
Vista 32 bit
I will probably need to upgrade my video card to play this game with
everything maxed but I'll find out soon enough once the sun rises.
3Ghz AMD 64bit Cpu
2 GB ram
Nvidia 7600 graphics card.
Runs Fine on medium setting, but I have the draw distance for
buildings, people and items set to max.
Plays fine, with an occasiona pause when entering VATS, while it
workds out the % I assume.
I'm promised myself that if I get my credit down to a certain amount
by Fab next year, I'll treat myself to a new PC (barebones - mobo, cpu
and ram). By then, the lower end quad core systems will be cheap
enough.
It's thead necromancy, but...
Installed FO3 last week. Have Nvidia 8600 GTS(?).
It chose high settings for me. Everything looked and
played great, except for one thing - VATS. It slowed
to a crawl in VATS. I thought maybe this was a
feature at first, giving you a long time to see the nice
outline around the enemy before you could click on
anything. Then I saw a video on youtube with near
instant selection of body parts.
Dropped the anti-aliasing to 0 before I could get
decent performance there. Also figured I should
drop anisotropic filtering as well, as I'm not sure
if that does anything if AA is off. Lowering this
also makes my mouse a little more responsive
in dialogues.
Rumor is a patch is coming and that this is a known
problem.
"Darin Johnson" <darin@usa.net> wrote in message news:c34c0506-cddf-4c97-8a9e-815f04aba969@a12g2000yqm.googlegroups.com
It's thead necromancy, but...
Installed FO3 last week. Have Nvidia 8600 GTS(?).
It chose high settings for me. Everything looked and
played great, except for one thing - VATS. It slowed
to a crawl in VATS. I thought maybe this was a
feature at first, giving you a long time to see the nice
outline around the enemy before you could click on
anything. Then I saw a video on youtube with near
instant selection of body parts.
Dropped the anti-aliasing to 0 before I could get
decent performance there. Also figured I should
drop anisotropic filtering as well, as I'm not sure
if that does anything if AA is off. Lowering this
also makes my mouse a little more responsive
in dialogues.
Rumor is a patch is coming and that this is a known
problem.
I'm not running at full anything, but it still looks pretty good, but even on my rig I'm not seeing any lag in VATS. I wonder if its just an Nvidia thing?
TC
Thunderchief wrote:
"Darin Johnson" <darin@usa.net> wrote in message
news:c34c0506-cddf-4c97-8a9e-815f04aba969@a12g2000yqm.googlegroups.com
It's thead necromancy, but...
Installed FO3 last week. Have Nvidia 8600 GTS(?).
It chose high settings for me. Everything looked and
played great, except for one thing - VATS. It slowed
to a crawl in VATS. I thought maybe this was a
feature at first, giving you a long time to see the nice
outline around the enemy before you could click on
anything. Then I saw a video on youtube with near
instant selection of body parts.
Dropped the anti-aliasing to 0 before I could get
decent performance there. Also figured I should
drop anisotropic filtering as well, as I'm not sure
if that does anything if AA is off. Lowering this
also makes my mouse a little more responsive
in dialogues.
Rumor is a patch is coming and that this is a known
problem.
I'm not running at full anything, but it still looks pretty good,
but even on my rig I'm not seeing any lag in VATS. I wonder if its
just an Nvidia thing?
TC
I have a an E8400 running at 3.6G with 4 gig of ram and an ATI 4850
VC and I have the lag in VATS as well at times. Was running it on max settings at 1600 x 1200, but the VATS issue made me drop it to 1280 x
960. Still have some lag in VATS, but not as much. It actually
doensn't happen all the time, but on a couple occasions it was like a slideshow. Seems to be a bug in the game, and I hope the patch fixes
it.
Thunderchief wrote:
"Darin Johnson" <darin@usa.net> wrote in message
news:c34c0506-cddf-4c97-8a9e-815f04aba969@a12g2000yqm.googlegroups.com
It's thead necromancy, but...
Installed FO3 last week. Have Nvidia 8600 GTS(?).
It chose high settings for me. Everything looked and
played great, except for one thing - VATS. It slowed
to a crawl in VATS. I thought maybe this was a
feature at first, giving you a long time to see the nice
outline around the enemy before you could click on
anything. Then I saw a video on youtube with near
instant selection of body parts.
Dropped the anti-aliasing to 0 before I could get
decent performance there. Also figured I should
drop anisotropic filtering as well, as I'm not sure
if that does anything if AA is off. Lowering this
also makes my mouse a little more responsive
in dialogues.
Rumor is a patch is coming and that this is a known
problem.
I'm not running at full anything, but it still looks pretty good, but
even on my rig I'm not seeing any lag in VATS. I wonder if its just an
Nvidia thing?
TC
I have a an E8400 running at 3.6G with 4 gig of ram and an ATI 4850 VC
and I have the lag in VATS as well at times. Was running it on max
settings at 1600 x 1200, but the VATS issue made me drop it to 1280 x
960. Still have some lag in VATS, but not as much. It actually doensn't happen all the time, but on a couple occasions it was like a slideshow. Seems to be a bug in the game, and I hope the patch fixes it.
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